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Debugging methods in R6 classes is somewhat different from debugging normal R functions.

RStudio breakpoints don’t work in R6 class methods. The simplest way to debug code is to insert a browser() line where you want to open a debugging console, reload the classes, and then step through your code. But this involves modifying your code, reloading it, and re-instantiating any objects you want to test.

Enabling debugging for all future instances of a class

R6 generator objects have a method called debug() which will enable debugging for a method. This will affect all instances of the class that are created after the debug() is called.

# An example class
Simple <- R6Class("Simple",
  public = list(
    x = 10,
    getx = function() self$x
  )
)

# This will enable debugging the getx() method for objects of the 'Simple'
# class that are instantiated in the future.
Simple$debug("getx")

s <- Simple$new()
s$getx()
# [Debugging prompt]

To disable debugging for future instances, use the generator’s undebug() method:

# Disable debugging for future instances:
Simple$undebug("getx")

s <- Simple$new()
s$getx()
#> [1] 10

Debugging methods in individual objects

To enable debugging for a method in a single instance of an object, use the debug() function (not the debug() method in the generator object).

s <- Simple$new()
debug(s$getx)
s$getx()
# [Debugging prompt]

Use undebug() to disable debugging on an object’s method.

undebug(s$getx)
s$getx()
#> [1] 10

You can also use the trace() function to specify where in a method you want to drop into the debugging console.